//
//  BaskWallLayer.h
//  firebkball
//
//  Created by flydy on 2018/5/28.
//
//

#ifndef BaskWallLayer_h
#define BaskWallLayer_h

#include "cocos2d.h"
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"

using namespace cocostudio::timeline;

class BaskWallLayer : public cocos2d::Layer
{
public:
    cocos2d::PhysicsWorld* physicsWorld;
    
    //整个层的大小
    cocos2d::Size size;
    //整个层的位置
    cocos2d::Vec2 position;
    
    //csb主节点
    Node *mainNode;
    
public:
    CREATE_FUNC(BaskWallLayer);
    bool init();
    void onEnter();
};
#endif /* BaskWallLayer_h */
